AfterMath - A LoD Modification for Diablo v1.10 Final

AfterMath - At A Glance

Release Date: May 1, 2015
249 Maps
16 New Way Points
The Act 1 Caves, Act 1 Tristram, and Act 5 Castle of Destruction Tile Sets have been edited to support the new waypoints graphically in the game.
New Tile Sets have been added to the Game. The Countess Tower, Tristram, Chimera Queen's Room, Holy Sanctuary, Tyrael's Room, Spellbound Castle Entrance, Spellbound Castle Dungeon, and the Realm of the Champions are new tile sets I added to the game.
174 New Monster Animations, 57 New Missile and Aura Animations
123 New Superuniques most of which are Bosses and sub-bosses
3 New Merchants: Xanna, Daelein, and Princess Buttercup
118 New Music Tracks
825 New Item pictures
All Player skills have been recoded to directly improve with your statistical allotment of Strength, Dexterity, Vitality, and/or Energy Points
Skill books for nearly every player skill just like Diablo I
136 Runewords using the Scrabble Rune Word System
Over 200 Unique Items belonging to 3 general classes (regular, cursed, and class) have been added
1 Customizable Charm with 11979 different permutations for every different char build
10 Gem Levels and 10 Item Modication Levels that are the foundation for Crafting and Tempering
Over 53000 Cubemain Recipes that provide the player with a great deal of flexibility in a number of game aspects
1 Lesser Horadric Cube that stores large amounts of Crafting ingredients, Runes, Glyphs, and Gems
16 Skill Orbs similar to Materia from FF 7 that improve specific aspects of player skills.
25 Minor DLL edits and 2 "Major" DLLs edits

Webpage created by T. Nickle - Item Analyzer vSystem.Windows.Forms.TextBox, Text: AM-2.0 - AM-2.0 - Date: March 2015