This section of the AfterMath overview deals with 2 aspects of the game: merchant costs and specific quest rewards. Merchant costs are lowered as you finish off quests in each act. Spiritstones are given as character rewards that can be transmuted with your class specific charm adding to it, a pool of Spiritual Aptitude Points are added to your charm that can then be transformed into various item modificiations. | ||||
___________________ | ||||
Harrogath's Early News Edition at 5 | ||||
___________________ | ||||
Tonight on Harrogath's Most Trusted News Source, merchant fees are going way up. Lets go to Trevor live in Harrogath (Yes I'm sleep deprived). Good evening everyone. Welcome to the base of Mt Arreat. It would seem peaceful here on this snowy day in Harrogath but under this blanket of snow is a plethora of grumbling and protests. The protests began with the introduction of new armors and weapons that came with flexibility to be tailor made for any occassion. Couple this with the new gambling regulations, and many have accumulated a significant amount of gold and power. This has Empire's Mechants demanding a piece of the financial boom that our warriors are enjoying. I have with us Malah, a feasity merchant who is not afraid to punt you from her store. | ||||
___________________ | ||||
Act I Merchant Information | ||||
Gheed | Charsi | Akara | ||
Buys at 3.125% of Base Value | Buys at 6.250% of Base Value | Buys at 9.375% of Base Value | ||
Sells at 250% of Base Value | Sells at 200% of Base Value | Sells at 150% of Base Value | ||
| ||||
___________________ | ||||
Act II Merchant Information | ||||
Lysander | Drognan | Elzix | Fara | Daelein Shimmerdark |
Buys at 1.563% of Base Value | Buys at 3.125% of Base Value | Buys at 9.375% of Base Value | Buys at 6.250% of Base Value | Buys at 0.098% of Base Value |
Sells at 300% of Base Value | Sells at 250% of Base Value | Sells at 150% of Base Value | Sells at 200% of Base Value | Sells at 500% of Base Value |
| ||||
___________________ | ||||
Act III Merchant Information |
Hratli | Alkor | Ormus | Asheara |
Buys at 6.250% of Base Value | Buys at 3.125% of Base Value | Buys at 9.375% of Base Value | Buys at 6.250% of Base Value |
Sells at 150% of Base Value | Sells at 250% of Base Value | Sells at 150% of Base Value | Sells at 150% of Base Value |
| ||||
___________________ |
Act IV Merchant Information | ||||
Jamella | Halbu | Xanna | ||
Buys at 18.750% of Base Value | Buys at 6.250% of Base Value | Buys at 3.125% of Base Value | ||
Sells at 100% of Base Value | Sells at 150% of Base Value | Sells at 250% of Base Value | ||
| ||||
___________________ | ||||
Act V Merchant Information | ||||
Malah | Anya | Larzuk | Nihlathak | Princess Buttercup |
Buys at 6.250% of Base Value | Buys at 9.375% of Base Value | Buys at 3.125% of Base Value | Buys at 1.563% of Base Value | Buys at 0.781% of Base Value |
Sells at 200% of Base Value | Sells at 150% of Base Value | Sells at 250% of Base Value | Sells at 300% of Base Value | Sells at 400% of Base Value |
| ||||
___________________ | ||||
Gambling Information | ||||
Difficulty | Magic Items | Rare Items | Set Items | Unique Items |
Normal Difficulty | 89.85% | 9.85% | 0.15% | 0.05% |
Nightmare Difficulty | 84.70% | 14.70% | 0.30% | 0.10% |
Hell Difficulty | 79.40% | 19.40% | 0.60% | 0.20% |
___________________ | ||||
Special Quest Rewards | ||||
The following quests reward the victorious character with Spiritual Aptitude Points that can then be transformed into powerful item modifications for your character. The Spiritstone must be cubed with your class charm and the quests cannot be done in any order other than the order they were intended to be completed. | ||||
Webpage created by T. Nickle - Item Analyzer vSystem.Windows.Forms.TextBox, Text: AM-2.0 - AM-2.0 - Date: March 2015 |