AfterMath Multi Tempering for All IMLs |
General Information |
The only items that can be |
Multi Tempering Recipes Require |
1) |
A Class Specific Item that has been Tempered at least once |
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2) |
At least 1 Gem or Skull |
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3) |
A Temper Rune |
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4) |
Either a Minor Health or Minor Mana Potion |
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Stage I Multi-Class Tempering Recipes |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
Adds 100 Fire Damage |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
Adds 125 Poison Damage over 1 seconds |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
Adds 100 Cold Damage |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
100 Magic Damge |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
25% Enhanced Damage |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
Adds 100 Lightning Damage |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
10 Life Gained after each Melee or Ranged Hit |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
Poison Length Reduced by 25% |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
2 Mana Regained After Melee Hit |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
Magic Damage Reduced by 5 |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
Damage Reduced by 5 |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
20 To Base Durability |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
5 to Vitality |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
5 to Energy |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
5 to Strength |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
20% extra gold from monsters |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
1 to All Stats |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
5 to Dexterity |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
Fire Resist 5% |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
Poison Resist 5% |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
Cold Resist 5% |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
Magic Resist 5% |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
5% Faster Block Rate |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
Lightning Resist 5% |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
10% Increased Attack Speed |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
10% Faster Hit Recovery |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
10% Faster Run/Walk |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
Regenerate Mana 10% |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
10 Replenish Life per Second |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
10% Faster Cast Rate |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
Attacker Takes Fire Damage of 100 |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
Attacker is Slowed by 10% |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
Attacker Takes Cold Damage of 100 |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
Attacker Takes Damage of 100 |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
10% Piercing Attack |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
Attacker Takes Lightning Damage of 100 |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
50 Life after each Kill |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
Slows target by 5% |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
Cannot Be Frozen |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
10 to Mana after each Kill |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
50 to Attack Rating |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
-25% Target Defense |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
25% Enhanced Defense |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
10% Chance of Open Wounds |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
10% Damage Taken Goes To Mana |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
Fires Magic Arrows |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
10 Base Weapon Damage for all Items |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
10 Throwing Damage |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
5% Physical Damage Mastery |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
5% to Fire Skill Damage |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
5% to Poison Skill Damage |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
5% to Cold Skill Damage |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
5% Extra Magic Damage |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
10% Deadly Strike |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
5% to Lightning Skill Damage |
_________________________________ |
|||
Stage II Multi-Class Tempering Recipes |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
Fire Absorb 1% |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
Poison Absorb 1% |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
Cold Absorb 1% |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
Magic Damage Reduced by 2 |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
Damage Reduced by 1% |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
Lightning Absorb 1% |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
Increase Maximum Life 2% |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
Increase Maximum Mana 2% |
Rare |
+ |
+ |
+ |
= |
+ |
+ |
= |
Tempered |
Slain Monsters Rest in Peace |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
10% better chance of getting magic item |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
5% to Experience Gained |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
Reduces all Vendor Prices 2% |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
1% to Maximum Fire Resist |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
1% to Maximum Poison Resist |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
1% to Maximum Cold Resist |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
1% to Maximum Magic Resist |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
1% Increased Chance of Blocking |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
1% to Maximum Lightning Resist |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
-2% to Enemy Fire Resistance |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
-2% to Enemy Poison Resistance |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
-2% to Enemy Cold Resistance |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
-2% to Enemy Magic Resistance |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
-2% to Enemy Physical Resistance |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
-2% to Enemy Lightning Resistance |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
+1 to Fire Skills |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
+1 to Poison Skills |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
+1 to Cold Skills |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
+1 to Magic Skills |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
Knockback |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
+1 to Lightning Skills |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
2% Life stolen per hit |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
Hit blinds target +1 |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
Freezes Target +5 |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
1% Mana stolen per hit |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
10% bonus to Attack Rating |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
Ignore Target's Defense |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
50 Defense |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
Prevent Monster Heal |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
Improves Life/Absorbs of Summons/Shields by 10% |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
Fires Explosive Arrows or Bolts |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
2% Chance of Crushing Blow |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
Replenishes 1 Weapon in 5.0 Seconds |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
Indestructible |
Rare |
+ |
+ |
+ |
= |
+ |
= |
Tempered |
5% Synergy Efficiency |
Webpage created by T. Nickle - Item Analyzer v2.0 - AM-2.0 - Date: March 2015